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Release Notes, Jun 12, 2023

Full Patch Notes

Hey Chief!

Welcome to the June 2023 Update for Clash of Clans! We’ve got a brand new Dark Elixir Troop, a new Super Troop, 2 new Magic Items, and more! We know you’re hungry for the details so let’s kick off these notes with the newest Troop, Apprentice Warden!

New Troop - Apprentice Warden

Apprentice Warden is a new Dark Elixir Troop who’s available from Town Hall 13 onwards when you upgrade your Dark Barracks to level 10. This young magister-in-the-making is a ground unit who shoots ranged attacks with his magical slingshot. He hasn’t quite learned how to fly yet but he can hop over Walls with ease.

Apprentice Warden has a magical Life Aura that buffs the hit points of the ground troops around him, but this aura does not stack with Grand Warden or other Apprentice Wardens. When multiple auras overlap, the strongest aura will always take priority.

  • Favorite target: Any
  • Damage type: Ranged
  • Targets: Single Target
  • Housing space: 20
  • Movement speed: 20
  • Training time: 3M 56S
  • Aura radius: 7 Tiles

Town Hall

Level

DPS

Aura HP increase

HP

Upgrade time

Upgrade cost

13

1

170

24%

1500

NA

NA

13

2

185

26%

1650

9D

180K DE

14

3

200

28%

1800

16D 18H

315K DE

15

4

215

30%

1950

17D 12H

340K DE


New Super Troop - Super Hog Rider

One of the most iconic characters from the Clash universe has finally received the Super Troop treatment. This blinged out falsetto flinging, porcine packing legend doesn’t just have new accouterments. Although Super Hog Rider does have higher HP and DPS than his more mundane counterpart, Super Hog Rider packs a powerful surprise!

Once Super Hog Rider has been destroyed, both Hog and Rider split apart and become individual units who continue battling! Hog can jump over Walls and will target Defenses while Rider will attack the nearest enemy Building.

Super Hog Rider is available at Town Hall 13 for Hog Riders that are level 10 and above.

  • Favorite target: Defenses
  • Damage type: Single target
  • Targets: Ground
  • Housing space: 12
  • Movement speed: 24
  • Training time: 1M 48S

Town Hall

Level

HP

DPS

13

10

1500

180

14

11

1600

200

15

12

1700

230

Hog stats:

  • Favorite target: Defenses
  • Damage type: Single target
  • Targets: Ground
  • Movement speed: 32

Town Hall

Level

HP

DPS

13

10

800

50

14

11

900

55

15

12

1000

60

Rider stats:

  • Favorite target: Any
  • Damage type: Single target
  • Targets: Ground
  • Movement speed: 16
  • 2X damage vs Walls

Town Hall

Level

HP

DPS

13

10

550

180

14

11

625

200

15

12

700

230


New Magic Items

  • Pet Potion

Pet Potion speeds up your Hero Pet’s upgrade timer by 24x for 1 hour per potion. Like other potions, you can stack the duration with each Potion but the effects do not stack.

  • Builder Star Jar

This new Magic Item can only be used after you’ve completed your Builder Base Star Bonus. Using the Builder Star Jar will bypass the Builder Base Star Bonus cooldown timer and gives you a brand new Star Bonus giving you the opportunity to get even more loot now!


New Upgrade Levels

We’ve also added new TH15 upgrade levels for Defenses, Traps, Troops, Heroes, and 2 Hero Pets! The full list of upgrades, costs, and stats are listed below. New Building levels

Walls

The remaining 125 Wall segments can now be upgraded to level 16 at Town Hall 15.

Dark Barracks level 10

  • Available at Town Hall 13
  • Hitpoints: 950
  • Upgrade time: 13D
  • Upgrade cost: 13M Elixir

Town Hall

New Level

Unlocks

HP

Upgrade time

Upgrade cost

13

10

Apprentice Warden

950

13D

13M Elixir

Eagle Artillery level 6

  • Available at Town Hall 15
  • Damage per second: 525
  • Shockwave damage: 45
  • Hitpoints: 5900
  • Upgrade Time 20D
  • Upgrade cost: 21.5M Gold

Town Hall

New Level

DPS

Shockwave Damage

HP

Upgrade time

Upgrade cost

15

6

525

45

5900

20D

21.5M Gold

Hidden Tesla level 14

  • Available at Town Hall 15
  • Damage Per Second: 160
  • Hit Points: 1450
  • Upgrade time 18D
  • Upgrade cost 19.1M Gold

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade Cost

15

14

160

1450

18D

19.1M Gold

Scattershot level 4

  • Available at Town Hall 15
  • Damage per second: 200
  • Hitpoints: 5100
  • Upgrade time: 19D 12H
  • Upgrade cost: 21.3M Gold

Town Hall

New Level

Total DPS

Total HP

Upgrade Time

Upgrade Cost

15

4

200

5100

19D 12H

21.3M Gold

Builder’s hut level 5

  • Available at Town Hall 15
  • Damage per second: 135
  • Repair per second increased: 80
  • Hitpoints: 1800
  • Upgrade time: 14D 12H
  • Upgrade cost: 17M Gold

Town Hall

New level

DPS

Repair Per Second

HP

Upgrade time

Upgrade cost

15

5

135

80

1800

14D 12H

17M Gold


New Trap levels

Seeking Air Mine level 5

  • Available at Town Hall 15
  • Damage: 2800
  • Upgrade time: 10D Upgrade cost: 10M Gold

Town Hall

New Level

DPS

Upgrade time

Upgrade cost

15

5

2800

10D

10M Gold

Giant Bomb level 9

  • Available at Town Hall 15
  • Damage: 425
  • Upgrade time: 12D Upgrade cost: 10.5M Gold

Town Hall

New Level

Damage

Upgrade time

Upgrade cost

15

9

425

12D

10.5M Gold


New Spell levels

Clone Spell level 8

  • Available at Town Hall 15
  • Cloned capacity: 42
  • Upgrade time: 17D 12H
  • Upgrade cost: 18M Elixir

Town Hall

New Level

Cloned capacity

Upgrade time

Upgrade cost

15

8

42

17D 12H

18M Elixir

Skeleton Spell level 8

  • Available at Town Hall 15
  • Skeleton count: 19
  • Upgrade time: 17D 12H
  • Upgrade cost: 320K Dark Elixir

Town Hall

New Level

Skeleton count

Upgrade time

Upgrade cost

15

8

19

17D 12H

320K Dark Elixir


New Troop levels

Goblin level 9

  • Available at Town Hall 15
  • Damage per second: 72
  • Hitpoints: 146
  • Upgrade time: 17D
  • Upgrade cost: 16M Elixir

Town Hall

New Level

DPS

HP

Upgrade cost

15

9

72

146

16M Elixir

Super Goblin level 9

  • Available at Town Hall 15
  • Damage per second: 180
  • Hitpoints: 350

Town Hall

New Level

DPS

HP

Training Time

15

9

180

350

21S

P.E.K.K.A level 10

  • Available at Town Hall 15
  • Damage per second: 750
  • Hitpoints: 7200
  • Upgrade time: 16D 12H
  • Upgrade cost: 18M Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

10

750

7200

16D 12H

18M Elixir

Valkyrie level 10

  • Available at Town Hall 15
  • Damage per second: 223
  • Hitpoints: 2400
  • Upgrade time: 17D
  • Upgrade cost: 320K Dark Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

10

223

2400

17D

320K Dark Elixir

Super Valkyrie level 10

  • Available at Town Hall 15
  • Damage per second: 350
  • Hitpoints: 3400
  • Training Time: 3M 45S

Town Hall

New Level

DPS

HP

Training Time

15

10

350

3400

3M 45S

Healer level 8

  • Available at Town Hall 15
  • Troop Heal: 76
  • Hero Heal: 65
  • Hitpoints: 1800
  • Upgrade time: 17D
  • Upgrade cost: 18M Elixir

Town Hall

New Level

Troop Heal

Hero Heal

Hitpoints

Upgrade time

Upgrade cost

15

8

76

65

1800

17D

18M Elixir

Dragon level 10

  • Available at Town Hall 15
  • Damage per second: 370
  • Hitpoints: 4900
  • Upgrade time: 18D
  • Upgrade cost: 19.5M Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

10

370

4800

18D

19.5M Elixir

Super Dragon level 10

  • Available at Town Hall 15
  • Damage per second: 452
  • Hitpoints: 7100
  • Training time: 6M

Town Hall

New Level

DPS

HP

Training Time

15

10

452

7100

6M

Hog Rider level 12

  • Available at Town Hall 15
  • Damage per second: 200
  • Hitpoints: 1230
  • Upgrade time: 17D
  • Upgrade cost: 335K Dark Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

12

200

1200

17D

335K Dark Elixir

Bowler level 7

  • Available at Town Hall 15
  • Damage per second: 114
  • Hitpoints: 550
  • Upgrade time: 17D 12H
  • Upgrade cost: 335K Dark Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

7

110

550

17D 12H

335K Dark Elixir

Super Bowler level 7

  • Available at Town Hall 15
  • Damage per second: 215
  • Hitpoints: 2200
  • Training time: 5M

Town Hall

New Level

DPS

HP

Training Time

15

7

215

2200

5M

Baby Dragon level 9

  • Available at Town Hall 15
  • Damage per second: 155
  • Hitpoints: 2000
  • Upgrade time: 16D 12H
  • Upgrade cost: 18M Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

9

155

2000

16D 12H

18M Elixir

Inferno Dragon level 9

  • Available at Town Hall 15
  • Damage per second: 85-1700
  • Hitpoints: 2300
  • Training time: 2M 15S

Town Hall

New Level

DPS

HP

Training Time

15

9

85-1700

2300

2M 15S

Yeti level 5

  • Available at Town Hall 15
  • Damage per second: 310
  • Hitpoints: 3900
  • Spawned units: 12
  • Upgrade time: 18D
  • Upgrade cost: 19M Elixir

Town Hall

New Level

DPS

HP

Spawned Units

Upgrade time

Upgrade cost

15

5

310

3900

12

18D

19M Elixir

Ice Golem level 7

  • Available at Town Hall 15
  • Damage per second: 48
  • Freeze time when destroyed: 8 seconds
  • Hitpoints: 3900
  • Upgrade time: 17D
  • Upgrade cost: 335K Dark Elixir

Town Hall

New Level

DPS

Freeze time when destroyed

HP

Upgrade time

Upgrade cost

15

7

48

8 seconds

3900

17D

335K Dark Elixir


New Siege Machine levels

Wall Wrecker level 5

  • Available at Town Hall 15
  • Damage per second: 450
  • Hitpoints: 7500
  • Upgrade time: 16D 12H
  • Upgrade cost: 15M Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

5

450

7500

16D 12H

15M Elixir

Stone Slammer level 5

  • Available at Town Hall 15
  • Damage per second: 750
  • Hitpoints: 6800
  • Upgrade time: 16D 12H
  • Upgrade cost: 15M Elixir

Town Hall

New Level

DPS

HP

Upgrade Time

Upgrade cost

15

5

750

6800

16D 12H

15M Elixir


New Pet Levels:

L.A.S.S.I

Town Hall

New Level

DPS

HP

Upgrade time

Upgrade cost

15

11

250

3700

8D

250K DE

15

12

260

3800

8D

260K DE

15

13

270

3900

8D

270K DE

15

14

280

4000

8D

280K DE

15

15

290

4100

8D

290K DE

Mighty Yak

Town Hall

New Level

DPS

HP

Upgrade time

Upgrade cost

15

11

100

5700

8D

290K DE

15

12

104

5850

8D

295K DE

15

13

108

6000

8D

300K DE

15

14

112

6150

8D

305K DE

15

15

116

6300

8D

310K DE


New Hero levels

All heroes available at Town Hall 15 got 5 new levels each.

Archer Queen

  • 5 new troop levels: 85 > 90
  • Royal Cloak ability level: 17 > 18

Town Hall

Level

DPS

HP

Ability level

Upgrade time

Upgrade cost

15

86

864

3750

17

8D

352K DE

15

87

868

3780

17

8D

354K DE

15

88

872

3810

17

8D

356K DE

15

89

876

3840

17

8D

358K DE

15

90

880

3870

18

8D

360K DE

Royal Cloak stats

Ability

Level

Damage Increase

Health Recovery

Ability time

Summoned Units

Royal Cloak

18

1560

575

7S

22

Barbarian King

  • 5 new troop levels: 85 > 90
  • Iron Fist ability level: 17 > 18

Town Hall

Level

DPS

HP

Ability level

Upgrade time

Upgrade cost

15

86

643

12150

17

8D

352K DE

15

87

651

12300

17

8D

354K DE

15

88

659

12450

17

8D

356K DE

15

89

667

12600

17

8D

358K DE

15

90

675

12750

18

8D

360K DE

Iron Fist stats

Ability

Level

DPS

Health Recovery

Speed increase

Summoned Units

Iron Fist

18

1100

5300

35

40

Grand Warden

  • 5 new troop levels: 60 > 65
  • Eternal Tome ability level: 12 > 13

Town Hall

Level

DPS

HP

Ability level

Upgrade time

Upgrade cost

15

61

337

2660

12

8D

20.2M Elixir

15

62

340

2680

12

8D

20.4M Elixir

15

63

343

2700

12

8D

20.6M Elixir

15

64

346

2720

12

8D

20.8M Elixir

15

65

349

2740

13

8D

21M Elixir

Eternal Tome stats

Ability

Level

Ability time

Eternal Tome

13

9S

Royal Champion

  • 5 new troop levels: 35 > 40
  • Seeking Shield ability level: 7 > 8

Town Hall

Level

DPS

HP

Ability level

Upgrade time

Upgrade cost

15

36

604

4480

7

8D

347K DE

15

37

608

4510

7

8D

349K DE

15

38

612

4540

7

8D

351K DE

15

39

616

4570

7

8D

353K DE

15

40

620

4600

8

8D

355K DE

Seeking Shield stats

Ability

Level

Damage

Health Recovery

Number of targets

Seeking Shield

8

2240

3400

4


Upgrades & costs reductions

In this update we’re introducing reductions to upgrade costs and times for Buildings, Traps, Troops, Siege Machines, and Spells for players at Town Hall levels 12-13 with reductions as far as 25% with an average around 14% across all reductions.

Buildings

Building

Level

Town Hall

New Upgrade time

Time Reduction

New Upgrade cost

Cost Reduction

Army Camp

10

12

8d 18h

-10.26%

5.7M Elixir

-9.52%

Army Camp

11

13

9d 12h

-20.83%

9.6M Elixir

-20.00%

Elixir Storage

13

12

3d 12h

-12.50%

1.8M Elixir

-10.00%

Elixir Storage

14

13

5d 12h

-18.52%

2.8M Elixir

-20.00%

Gold Storage

13

12

3d 12h

-12.50%

1.8M Elixir

-10.00%

Gold Storage

14

13

5d 12h

-18.52%

2.8M Elixir

-20.00%

Barracks

14

12

9d

-10.00%

8M Elixir

-11.11%

Barracks

15

13

10d 12h

-19.23%

10M Elixir

-20.00%

Laboratory

10

12

4d

-5.88%

3.8M Elixir

-9.52%

Laboratory

11

13

6d

-11.11%

5.5M Elixir

-19.12%

Cannon

16

12

5d 12h

-12.00%

4.4M Gold

-10.20%

Cannon

17

12

7d 12h

-11.76%

5.6M Gold

-11.11%

Cannon

18

13

9d

-20.00%

6.5M Gold

-20.73%

Cannon

19

13

9d 12h

-20.83%

7.8M Gold

-20.41%

Archer Tower

16

12

5d 12h

-12.00%

4.7M Gold

-11.32%

Archer Tower

17

12

7d 12h

-11.76%

6.1M Gold

-10.29%

Archer Tower

18

13

9d

-20.00%

6.8M Gold

-20.00%

Archer Tower

19

13

9d 12h

-20.83%

8M Gold

-18.37%

Wizard Tower

11

12

9d

-7.69%

7.2M Gold

Wizard Tower

12

13

9d 12h

-20.83%

9.2M Gold

-14.02%

Wizard Tower

13

13

10d

-21.57%

10.2M Gold

-16.39%

Air Defense

10

12

8d 18h

-10.26%

5.8M Gold

-10.77%

Air Defense

11

13

9d 12h

-20.83%

8.4M Gold

-20.00%

Mortar

11

12

7d 12h

-11.76%

5.8M Gold

-10.77%

Mortar

12

12

8d 18h

-10.26%

6.5M Gold

-9.72%

Mortar

13

13

9d 12h

-20.83%

8.2M Gold

-16.33%

Clan Castle

8

12

9d

-7.69%

8M Gold

-5.88%

Clan Castle

9

13

11d

-18.52%

10M Gold

-16.67%

Hidden Tesla

10

12

8d 18h

-10.26%

5M Gold

-10.71%

Hidden Tesla

11

13

9d 12h

-20.83%

7.7M Gold

-20.62%

Hidden Tesla

12

13

10d

-21.57%

9M Gold

-19.64%

X-Bow

6

12

9d

-7.69%

6.8M Gold

-8.11%

X-Bow

7

13

9d 12h

-20.83%

8.3M Gold

-20.19%

X-Bow

8

13

10d

-21.57%

10.3M Gold

-20.16%

Dark Elixir Storage

7

12

3d 12h

3.8M Gold

-9.52%

Dark Elixir Storage

8

13

6d 12h

-13.33%

5.4M Gold

-19.40%

Dark Barracks

9

12

10d

-4.76%

9M Gold

-10.00%

Inferno Tower

6

12

9d

-7.69%

6.5M Gold

-10.96%

Inferno Tower

7

13

11d

-13.73%

10.5M Gold

-12.50%

Eagle Artillery

3

12

10d

-9.09%

10M Gold

-9.09%

Eagle Artillery

4

13

13d

-13.33%

13M Gold

-13.33%

Bomb Tower

7

12

9d

-7.69%

6.3M Gold

-10.00%

Bomb Tower

8

13

10d

-16.67%

8.8M Gold

-20.00%

Workshop

1

12

4d

-5.88%

3M Elixir

-14.29%

Workshop

2

12

5d

-9.09%

5M Elixir

-9.09%

Workshop

3

12

7d

0.00%

7M Elixir

-6.67%

Workshop

4

13

10d

-4.76%

9M Elixir

-18.18%

Workshop

5

13

11d

-8.33%

10M Elixir

-16.67%

Scattershot

1

13

11d

-2.22%

11M Gold

-1.79%

Scattershot

2

13

12d

-5.88%

12M Gold

-6.25%

Traps

Trap

Level

Town Hall

New Upgrade time

Time Reduction

New Upgrade cost

Cost Reduction

Bomb

9

13

3d 12h

-22.22%

2.4M Gold

-20.00%

Giant Bomb

6

13

4d 6h

-19.05%

3M Gold

-21.05%

Giant Bomb

7

13

5d 12h

-18.52%

4.2M Gold

-19.23%

Air Bomb

6

12

2d 12h

-16.67%

1.9M Gold

-9.52%

Air Bomb

7

13

3d 12h

-22.22%

2.4M Gold

-20.00%

Air Bomb

8

13

4d 6h

-19.05%

3M Gold

-21.05%

Seeking Air Mine

4

13

4d 6h

-19.05%

3.6M Gold

-20.00%

Troops

Troop

Level

Town Hall

New Upgrade time

Time Reduction

New Upgrade cost

Cost Reduction

Barbarian

9

12

6d

-14.29%

5M Elixir

-10.71%

Archer

9

12

6d

-14.29%

5.6M Elixir

-11.11%

Goblin

8

12

7d

-12.50%

5.6M Elixir

-11.11%

Giant

9

12

8d

-11.11%

5.6M Elixir

-11.11%

Giant

10

13

9d

-20.00%

8M Elixir

-20.00%

Wall Breaker

8

12

6d 12h

-7.14%

6.5M Elixir

-10.96%

Wall Breaker

9

13

9d

-18.18%

8M Elixir

-20.00%

Balloon

8

12

9d

-5.26%

7M Elixir

-9.09%

Balloon

9

13

10d

-16.67%

8.5M Elixir

-19.05%

Wizard

9

12

8d

-8.57%

5.8M Elixir

-10.77%

Wizard

10

13

9d

-18.18%

8.5M Elixir

-19.05%

Healer

6

13

8.5d

-19.05%

8M Elixir

-18.37%

Dragon

7

12

9d

-10.00%

6.3M Elixir

-10.00%

Dragon

8

13

9.5d

-20.83%

8.8M Elixir

-20.00%

P.E.K.K.A

8

12

9d

-10.00%

7M Elixir

-9.09%

P.E.K.K.A

9

13

10d

-11.11%

8.5M Elixir

-19.05%

Minion

8

12

9d

-7.69%

95K DE

-9.52%

Minion

9

13

10d

-13.04%

150K DE

-20.21%

Hog Rider

8

12

7d

-12.50%

95K DE

-9.52%

Hog Rider

9

12

9d

-7.69%

150K DE

-10.71%

Hog Rider

10

13

10d

-16.67%

175K DE

-16.67%

Valkyrie

7

12

7d

-9.68%

110K DE

-10.57%

Valkyrie

8

13

10d

-16.67%

155K DE

-20.51%

Golem

8

12

6d 12h

-10.34%

100K DE

-10.71%

Golem

9

12

9d

-7.69%

125K DE

-10.71%

Golem

10

13

10d

-16.67%

160K DE

-20.00%

Witch

5

12

9d

-10.00%

125K DE

-10.71%

Lava Hound

5

12

9d

-10.00%

120K DE

-11.11%

Lava Hound

6

13

9.5d

-20.83%

160K DE

-20.00%

Bowler

4

12

7d 12h

-11.76%

125K DE

-10.71%

Bowler

5

13

9d

-18.18%

170K DE

-19.05%

Baby Dragon

6

12

7d 12h

-9.09%

5.5M Elixir

-12.70%

Baby Dragon

7

13

8.5d

-19.05%

7.2M Elixir

-20.00%

Miner

6

12

8d

-11.11%

5.8M Elixir

-10.77%

Miner

7

13

10d

-14.89%

8M Elixir

-20.00%

Yeti

2

12

7d

-6.67%

7M Elixir

-9.09%

Yeti

3

13

10d

-16.67%

9M Elixir

-19.64%

Ice Golem

4

12

6d 12h

-10.34%

100K DE

-9.09%

Ice Golem

5

12

8d

-15.79%

125K DE

-10.71%

Electro Dragon

3

12

9d

-7.69%

7M Elixir

-9.09%

Electro Dragon

4

13

10d

-16.67%

9.6M Elixir

-20.00%

Dragon Rider

2

13

9d

-20.00%

9.6M Elixir

-20.00%

Headhunter

2

12

9d

-7.69%

115K DE

-8.00%

Headhunter

3

13

10d

-16.67%

145K DE

-19.44%

Siege Machines

Siege Machine

Level

Town Hall

New Upgrade time

Time Reduction

New Upgrade cost

Cost Reduction

Wall Wrecker

2

12

5d

-9.09%

3.8M Elixir

-9.52%

Wall Wrecker

3

12

6d

-14.29%

5M Elixir

-10.71%

Wall Wrecker

4

13

9d

-25.00%

8.5M Elixir

-19.05%

Battle Blimp

2

12

5d

-9.09%

3.8M Elixir

-9.52%

Battle Blimp

3

12

6d

-14.29%

5M Elixir

-10.71%

Battle Blimp

4

13

9d

-25.00%

8.5M Elixir

-19.05%

Stone Slammer

2

12

5d

-9.09%

3.8M Elixir

-9.52%

Stone Slammer

3

12

6d

-14.29%

5M Elixir

-10.71%

Stone Slammer

4

13

9d

-25.00%

8.5M Elixir

-19.05%

Siege Barracks

2

13

6d

-14.29%

5M Elixir

-10.71%

Siege Barracks

3

13

8d 12h

-12.82%

7M Elixir

-9.09%

Siege Barracks

4

13

9d

-25.00%

8.5M Elixir

-19.05%

Log Launcher

2

13

6d

-20.00%

4.8M Elixir

-20.00%

Log Launcher

3

13

9d

-14.29%

6.5M Elixir

-20.73%

Log Launcher

4

13

9d 12h

-20.83%

8.5M Elixir

-19.05%

Spells


Spells

Level

Town Hall

New Upgrade time

Time Reduction

New Upgrade cost

Cost Reduction

Lightning Spell

9

12

8d

-11.11%

6.3M Elixir

-10.00%

Healing Spell

8

13

9d 12h

-20.83%

8.5M Elixir

-19.05%

Rage Spell

6

12

7d

-12.50%

7M Elixir

-9.09%

Jump Spell

4

13

9d

-20.00%

7.2M Elixir

-20.00%

Freeze Spell

7

12

8d

-3.03%

7M Elixir

-9.09%

Poison Spell

6

12

7d

-9.68%

110K DE

-10.57%

Poison Spell

7

13

9d 12h

-19.15%

155K DE

-20.51%

Clone Spell

6

13

9d

-20.00%

7.2M Elixir

-20.00%

Skeleton Spell

5

12

5.5d

-8.33%

80K DE

-8.05%

Skeleton Spell

6

12

7d

-3.45%

100K DE

-4.76%

Skeleton Spell

7

13

9d

-20.00%

150K DE

-19.79%

Bat Spell

5

12

6d

-4.00%

95K DE

-9.52%

Invisibility Spell

3

12

7d

-12.50%

7.5M Elixir

-10.71%

Invisibility Spell

4

13

9.5d

-19.15%

9M Elixir

-20.35%

Game Changes

New League Hero Skins and Scenery!

We’ve added 4 unique Hero Skins and a new War Scenery in the League Shop that you can purchase with your League Medals. Each Hero Skin represents a different League level and the scenery celebrates battling against other Clans in the grandest arena!

Each Hero Skin will cost 2000 League Medals and the War Scenery will cost 2400 League Medals. Show off your Clan’s War League skills by sporting these battle hardened Hero Skins and scenery.

Improved Hero Skins + Hero Skin Selection UI

We’ve made some improvements to the lighting and textures of our Hero Skins. You should notice additional details and sharper quality. We’ve also improved the Skin selection screen to help demonstrate the improved fidelity of the Skins!

Scenery Purchase UI Improvement Sceneries now have a proper full-screen preview and Sceneries can be purchased from the preview screen.

Changes To Super Troops

With so many Super Troops available for players to choose from, being able to adjust your strategies as needed becomes essential for successful attack and defense planning. In this update we’ve added the ability to cancel any active Super Troops.

If you have a Super Troop active, there will be a new button displaying “Cancel”. Tapping on the Cancel button will allow you to deactivate your Super Troop. Once that Super Troop has been deactivated, you’ll no longer be able to train more of that Super Troop until you activate it again.

But note, canceling an active Super Troop does not refund any Dark Elixir or Super Potions used in the initial activation.

Balance Changes

  • Level 9 Miner HP: 1200 -> 1250
  • Level 9 Super Miner HP: 3200 -> 3500
  • Removed randomness from attack position selection of Mountain Golem and Flying Fortress in Clan Capital.
  • Eagle Artillery will be less likely to target Healers.
  • Grand Warden will be less likely to follow Barbarians & Archers.
  • Troops will deploy from Siege Machines faster than before if there are many Troops embarked in the Siege Machine.
  • Reload time for Rage Spell Tower is increased by +20s
  • Rage Tower damage buff is reduced from 100% to 90%
  • Reload time for other Spell Towers (Poison & Invisibility) is increased by +10s

​ Game Changes

  • A confirmation popup will appear before a Clan Capital Raid attack if your Capital Gold storage is more than 90% full.
  • During Builder Base attacks, your custom deployment bar size option is limited to prevent buttons from appearing too small to tap.
  • Trophy calculation formula for BH6-10 players improved.
  • Remove “full” indicators from Builder Base Army Camps.
  • League Shop now accessible from Builder Base.
  • Personal Breaks disabled. You can log in and the game will not kick you out even when your personal break would normally kick in.
  • The amount of bonus Capital Gold for remaining Troops after clearing a District has been multiplied by 3.
  • Clan Games should always have a minimum of 4 claimable Builder Base and 4 claimable Home Village tasks.

Bug Fixes

  • Fixed an issue where the available Capital Raid attacks was not displaying.
  • Cannon Cart icon fixed in the Season Challenge and Clan Games task UI.
  • Fixed issue that could cause Strongman’s Pony and fireworks to disappear.
  • Fixed bug that would occasionally prevent selection of units during a 2nd stage attack in Builder Base battles.
  • Push Traps can no longer push units out of the map in cases where the target location is completely surrounded by thick Walls.
  • Removed Boxer Block delay after it deactivates.

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